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Old Jul 09, 2005, 09:32 PM // 21:32   #81
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Quote:
Originally Posted by free4all
Well...shield of judgement would do more damage, but you'd also take more damage. I got 2 golds the first time I did this, but now, nothing. (Only tried it 3 times too :/)

Edit:now that I think about it, its probably because of the 5+ tries it took me to perfect it. Zoning in and out, etc.
Well, it could work if you manage to fit in protective spirit, but thats impossible without spreading your attr. pts. thin.
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Old Jul 09, 2005, 11:28 PM // 23:28   #82
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Just perfected my run, man does it ever feel great to do. All those numbers...

Gladiators Defense
Watch Yourself
Healing Breeze
Balthazar's Spirit
Mending
Bonetti's Defense
Orison of Healing
Zealot's Fire

Healing - 9
Smiting - 9
Swordsmenship - 8 + 1
Tactics - 10 + 4

Set up Balthazar's and Mending ahead of time and take a bit of damage when gathering them all to recharge your energy. Once you start attacking, depending on how many enemies are surrounding you, throw up Zealot's Fire then Gladiators, followed by a Healing Breeze once you have enough energy. Spam Watch Yourself and Orison while you have Gladiator's up, and one you see the icon flash, throw up a new Healing Breeze then a Bonetti's. Once watch yourself starts to flash, you should be safe enough cast another Healing Breeze and hit Watch Yourself once the new Healing Breeze is in effect. Bonetti's will fill fast here if it isn't already, at which time throw it up. Gladiator's will refill soon, then repeat.

For equipment, I use a collector's sword with 15% damage while in stance, with a shocking hilt and +7 vs. physical shelter pommel. Shield is also collector's, with +45 health while in stance, and -2 damage while in stance.

Although I prefer to farm/xp outside of Port Sledge, this gives me a place to go once the drops become less impressive.

My first drop from the boss Featherfist was a scroll of Slayer's Insight.
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Old Jul 10, 2005, 03:11 AM // 03:11   #83
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Is your energy renegeration fast enough to fill out all those spells? Or is it just timed perfectly?
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Old Jul 10, 2005, 05:13 AM // 05:13   #84
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I have absolutely no energy problems until around the 2nd casting of Mist Form--since they are blinded, they are not hitting me and I am not gaining E.
Once blindness wears off my E climbs back to the top. Sometime here alot of mobs die and there are only a few left and then my E drops. When there are 1-2 mobs left, I find myself just using my wand to fight while I wait for E to charge to 10 so I can recast lava font
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Old Jul 10, 2005, 09:22 AM // 09:22   #85
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BEEEEYOOOUUUTTIIIPPPPHHHHAAAALLLL!!..heh..very nice
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Old Jul 10, 2005, 03:42 PM // 15:42   #86
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Im like ultra close to doing this with my fire E/mo Just need to tweak a bit and i should have it (nailbiting experience really lotta spamming) Edit :and running
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Old Jul 10, 2005, 05:34 PM // 17:34   #87
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I've got a build with my e/mo that can take on 3 groups of griffons at a time, but mist form runs out too quick for anything else; I need some enchanting staff wraps.

However, all I have to do is do 2 or three of these mini runs at once and I get them all. Just can't kill the boss.
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Old Jul 10, 2005, 06:13 PM // 18:13   #88
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<3 Dazzler you solved all my problems

the only bad thing is when they are blinded.. yeah, you dont get any energy.. and then if you get toooooooo many groups, theres just to much and they start piling up and not surrounding you.. so when you kill the first group.. they just rush in :/
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Old Jul 10, 2005, 06:40 PM // 18:40   #89
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i've been thinking about trying this with other physical attacking mobs ... i went to riverside and tried with white mantle. works well there, but they are weak and dont drop anything but badges/emblems. went to shiverpeakes and tried it on some avierca braves - they do a little more damage and aren't 100% physical attackers. best ones are mentioned before, those mountain trolls in talus chute. there are a bunch of them in that one cave, but i got owned pretty bad by them. over 15+ i think. although i haven't perfected it too well

i also went north of granite citadel and tried against those summit guys, but they dont all attack physical either. and ring ember light campe has been nerfed ; can't get those flesh golems because ANET put a mana draining squid next to them. i hope they dont do the same for augury rock

if anyone know a good place, let us know
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Old Jul 10, 2005, 07:19 PM // 19:19   #90
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Been working all day on this build,I can handle 2 groups of griffions and the minatours on the way atm heres what im using

16 fire 12+4
12 energy storage
6 protection

Fire storm
lava font
inferno
flame burst
searing heat
phoenix(playing with this slot really)
mark of protection (e) this is where i would put myst if i had it i might just go capture it today to see if it works better

i just pretty much haul ass till i get all the mins on the way then at the middle part i fire attune,take a few hits keep running, if timed right with some luck and 20/20 items you can get firestorm off at the first griffon to run up on you,what im trying to acomplish is to get as much firepower off as i can in 10 sec before mark of prot ends. and thats where im stuck with massive amounts of them...pretty much, guardian might help but with an ele's AC its kind of hard.Myst sounds nice but theres a time restriction on that too,using eruption kinda obsolete since im using fire attune i just burnt 25 energy,i could use elemental attune but then i lose mark of prot. pshhhh farm building=frustration
But in the end its well worth it
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Old Jul 10, 2005, 09:05 PM // 21:05   #91
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What?? Screw searing heat, take meteor shower.
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Old Jul 10, 2005, 09:51 PM // 21:51   #92
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meteor showers nice but cast time kills, you need big damage and fast with this, since you have 10 seconds until you're going to die with 1 round
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Old Jul 10, 2005, 11:08 PM // 23:08   #93
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I keep dying........
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Old Jul 10, 2005, 11:30 PM // 23:30   #94
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stupid Final Thrust >:[
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Old Jul 11, 2005, 12:15 AM // 00:15   #95
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Quote:
Originally Posted by Nasenbluten
Been working all day on this build,I can handle 2 groups of griffions and the minatours on the way atm heres what im using

16 fire 12+4
12 energy storage
6 protection

Fire storm
lava font
inferno
flame burst
searing heat
phoenix(playing with this slot really)
mark of protection (e) this is where i would put myst if i had it i might just go capture it today to see if it works better

i just pretty much haul ass till i get all the mins on the way then at the middle part i fire attune,take a few hits keep running, if timed right with some luck and 20/20 items you can get firestorm off at the first griffon to run up on you,what im trying to acomplish is to get as much firepower off as i can in 10 sec before mark of prot ends. and thats where im stuck with massive amounts of them...pretty much, guardian might help but with an ele's AC its kind of hard.Myst sounds nice but theres a time restriction on that too,using eruption kinda obsolete since im using fire attune i just burnt 25 energy,i could use elemental attune but then i lose mark of prot. pshhhh farm building=frustration
But in the end its well worth it
Take Balthazar's Spirit instead of Fire Attunement. Your energy stays at max for most of the fight since each time one of them hits you, you get 1 energy per mob near you. With 10 of them hitting you, that's like +100 E per "round". And Eruption is the Ele's only available option to survive when Mist Form (or Mark of Protection) ends. Unless of course you can kill them all quick enough. With my 15 Water and my +18% enchantments, my Mist Form lasts approx. 23 seconds, which is not long enough for me to kill them.

Only other option I know of us E/Me, using Arcane Echo to let you cast Mist Form 3 times in a row. Only the Arcane Echo has a CT of 2, plus the Mist Form CT of 2 means you gotta stand there for 4 seconds casting before you get any protection. I was never able to live that long. I *barely* live the 2 seconds it takes to cast Mist Form right now. I just thought of something that would work if it weren't an Elite: Mantra of Recovery. you can cast it while running, then cast Mist Form and have it recharged before you need it again. Alas, not possible since it is Elite. Really, Eruption is your only viable option, and it only works if you can maintain high Energy.


Quote:
meteor showers nice but cast time kills, you need big damage and fast with this, since you have 10 seconds until you're going to die with 1 round
I've recently replaced Inferno with Meteor Shower. Seems to work well and has the nice effect of knocking down all the mobs every 2 seconds or so.

My current casting order:

Mist form
lava font
firestorm
meteor shower
eruption
lava font
lava font
mist form
lava font
lava font
firestorm

something like that. The important order is up to eruption. So while Mist form is non-functioning, they are blinded and for a little bit they even get knocked down by Meteor Shower.

I am going to toy with getting rid of one of my health regen spells for another Fire dmg spell in the hopes that I can do more raw dmg output and maybe kill a boss.

Have you been able to kill a boss with that build? I find I can never overcome their natural healing before I run out of spells/energy.
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Old Jul 11, 2005, 12:36 AM // 00:36   #96
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yea that should help didnt think of that, balth's should help some
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Old Jul 11, 2005, 03:26 AM // 03:26   #97
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Quote:
Originally Posted by Racthoh
Just perfected my run, man does it ever feel great to do. All those numbers...

Gladiators Defense
Watch Yourself
Healing Breeze
Balthazar's Spirit
Mending
Bonetti's Defense
Orison of Healing
Zealot's Fire

Healing - 9
Smiting - 9
Swordsmenship - 8 + 1
Tactics - 10 + 4

Set up Balthazar's and Mending ahead of time and take a bit of damage when gathering them all to recharge your energy. Once you start attacking, depending on how many enemies are surrounding you, throw up Zealot's Fire then Gladiators, followed by a Healing Breeze once you have enough energy. Spam Watch Yourself and Orison while you have Gladiator's up, and one you see the icon flash, throw up a new Healing Breeze then a Bonetti's. Once watch yourself starts to flash, you should be safe enough cast another Healing Breeze and hit Watch Yourself once the new Healing Breeze is in effect. Bonetti's will fill fast here if it isn't already, at which time throw it up. Gladiator's will refill soon, then repeat.

For equipment, I use a collector's sword with 15% damage while in stance, with a shocking hilt and +7 vs. physical shelter pommel. Shield is also collector's, with +45 health while in stance, and -2 damage while in stance.

Although I prefer to farm/xp outside of Port Sledge, this gives me a place to go once the drops become less impressive.

My first drop from the boss Featherfist was a scroll of Slayer's Insight.
This works for me, except I can only take on about 8 griffons at a time at most.
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Old Jul 11, 2005, 03:59 AM // 03:59   #98
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Whoa, nice.. once my computer is fixed im gonna take my R/E there and test my trapper build on them.. i think it will work, and emass falmming things will be funny.

but kudos, kudos.. and for good mesaure.. KUDOS!

well done!
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Old Jul 11, 2005, 04:01 AM // 04:01   #99
Did I hear 7 heroes?
 
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Hmm, my wording wasn't all that good. Probably why you can only take on 8 Zerox.

Once you engage, Healing Breeze and Gladiator's at the same time. Then when your energy is back to 10, Zealot's Fire. Again, Orison and Watch Yourself when able. Healing Breeze starts flashing around the same time as Gladiators, and that is when you cast a new one followed by Bonetti's. With this setup, Healing Breeze and Bonetti's end at roughly the same time. Do NOT use any skills while you are in this state. Once Healing Breeze is dying down, cast it followed by Bonetti's. Now this time when Healing Breeze is about to wear off, cast it again but this time throw up Gladiator's Defense instead of Bonetti's. At this point, a few Watch Yourself and Orisons later they should start to fall. By the time you have to recast Zealot's, there shouldn't be any danger left.

Note that I have a Gladiator's Helmet with Minor Swordsmanship, Knight's Armor with Major Vigor, Platemail Gauntlet's with Superior Tactics, Knight's Leggings with Minor Absorption, and Wyvern Boots with Minor Strength. With a Watch Yourself and a Stance in effect, I'm taking around 10 damage per hit that gets me. Also I think I have some leftover points, which I just threw into strength. But it probably didn't make that much of a difference.

I recorded one time that I did it and I watch as my life briefly hits 7 (but I still pulled through) . Depending on if a Distracting Shot hits a key skill, that kind of thing can happen.
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Old Jul 11, 2005, 04:09 AM // 04:09   #100
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Heres what i have figured out that lets me round all of them up.

Healing: 10
Axe: 12
Tactics: 12

First cut mending on, then wait for you energy to fill completely.
Then use Live Vicariously.
At this point you should have 10 energy with no regeneration.
Now you should be able to run around and make all the griffons chase you.
As soon as all of them are after you, hit Vigorous Spirit and Cyclone Axe immediately after.
As soon as Cyclone Axe goes, use Bonetti's Defense.
As soon as Cyclone axe refils, use it again.
Now, for timing purposes, use Gladiators Defense and reapply Vigorous Spirit.
As soon as cyclone axe fills up, use it again, followed immediately by bonetti's.

Now, Gladiators Defense will recharge just as Vigorous Spirit is dying off, apply both of them after a cyclone axe.

Now repeat that alot and you should be fine
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